
import { Mask } from 'mixel';

export const mainhand: Mask = {
  width: 12,
  height: 12,
  data: [
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0,
    0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 1, 2, 1, 1, 1, 0,
    0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
  ]
};

export const body: Mask = {
  width: 6,
  height: 12,
  mirrorX: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 1,
    0, 0, 1, 1, 1, 1,
    0, 0, 1, 2, 2, 2,
    0, 1, 1, 0, 2, 2,
    0, 1, 1, 0, 2, 2,
    0, 1, 1, 0, 2, 2,
    0, 0, 0, 0, 2, 2,
    0, 0, 0, 2, 2, 2,
    0, 0, 0, 2, 2, 2,
    0, 0, 0, 0, 0, 1,
    0, 0, 0, 0, 0, 0
  ]
};

export const charm: Mask = {
  width: 6,
  height: 6,
  mirrorX: true,
  mirrorY: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 1, 0, 0,
    0, 0, 1, 1, 1, 1,
    0, 1, 1, 1, 2, 2,
    0, 0, 1, 2, 2, 2,
    0, 0, 1, 2, 2, 2
  ]
};

export const feet: Mask = {
  width: 6,
  height: 12,
  mirrorX: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0,
    0, 1, 1, 1, 0, 0,
    0, 1, 1, 1, 0, 0,
    0, 0, 1, 1, 0, 0,
    0, 0, 1, 2, 0, 0,
    0, 0, 1, 2, 0, 0,
    0, 1, 2, 2, 0, 0,
    0, 1, 2, 2, 0, 0,
    0, 1, 2, 2, 0, 0,
    1, 1, 2, 2, 0, 0,
    2, 2, 2, 2, 0, 0
  ]
};

export const finger: Mask = {
  width: 6,
  height: 6,
  mirrorX: true,
  mirrorY: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 1, 1, 1,
    0, 0, 1, 2, 2, 2,
    0, 0, 1, 2, 0, 0,
    0, 0, 1, 2, 0, 0
  ]
};

export const hands: Mask = {
  width: 6,
  height: 12,
  mirrorX: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0,
    0, 1, 1, 2, 2, 0,
    0, 1, 2, 2, 2, 0,
    0, 1, 1, 2, 1, 0,
    0, 0, 1, 2, 0, 0,
    0, 0, 1, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 2, 2, 0, 0
  ]
};

export const head: Mask = {
  width: 6,
  height: 12,
  mirrorX: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 1,
    0, 0, 0, 0, 1, 1,
    0, 0, 0, 1, 2, 2,
    0, 0, 0, 1, 2, 2,
    0, 0, 0, 1, 2, 2,
    0, 0, 1, 1, 2, 2,
    0, 0, 1, 2, 2, 2,
    0, 1, 1, 2, 2, 2,
    0, 1, 2, 2, 2, 2,
    0, 0, 0, 0, 0, 0
  ]
};

export const legs: Mask = {
  width: 6,
  height: 12,
  mirrorX: true,
  data: [
    0, 0, 2, 1, 0, 0,
    0, 0, 1, 2, 0, 0,
    0, 0, 1, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 1, 2, 0, 0,
    0, 0, 1, 2, 0, 0,
    0, 0, 1, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 2, 2, 0, 0,
    0, 0, 2, 2, 0, 0
  ]
};

export const neck: Mask = {
  width: 6,
  height: 12,
  mirrorX: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 1, 2,
    0, 0, 0, 1, 2, 1,
    0, 0, 1, 2, 1, 0,
    0, 0, 2, 1, 0, 0,
    0, 0, 2, 1, 0, 0,
    0, 0, 2, 1, 0, 0,
    0, 0, 2, 1, 0, 0,
    0, 0, 1, 2, 1, 0,
    0, 0, 0, 1, 2, 1,
    0, 0, 0, 0, 1, 2,
    0, 0, 0, 0, 0, 0
  ]
};

export const offhand: Mask = {
  width: 6,
  height: 12,
  mirrorX: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 1, 0, 0, 0, 1,
    0, 0, 1, 0, 1, 1,
    0, 0, 1, 1, 1, 2,
    0, 0, 1, 1, 1, 2,
    0, 0, 1, 1, 2, 2,
    0, 0, 1, 1, 2, 2,
    0, 0, 1, 1, 1, 2,
    0, 0, 0, 1, 1, 2,
    0, 0, 0, 0, 1, 1,
    0, 0, 0, 0, 1, 1,
    0, 0, 0, 0, 0, 0
  ]
};

export const providence: Mask = {
  width: 6,
  height: 6,
  mirrorX: true,
  mirrorY: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 2, 2, 2, 2, 2,
    0, 2, 0, 0, 0, 0,
    0, 2, 0, 2, 2, 2,
    0, 2, 0, 2, 0, 0,
    0, 2, 0, 2, 0, 0
  ]
};

export const soul: Mask = {
  width: 6,
  height: 6,
  mirrorX: true,
  mirrorY: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 2, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0,
    0, 0, 2, 0, 2, 0,
    0, 0, 0, 0, 2, 2,
    0, 0, 0, 0, 2, 2
  ]
};

export const trinket: Mask = {
  width: 6,
  height: 6,
  mirrorX: true,
  mirrorY: true,
  data: [
    0, 0, 0, 0, 0, 0,
    0, 2, 0, 1, 0, 1,
    0, 0, 1, 0, 1, 0,
    0, 1, 0, 2, 1, 1,
    0, 0, 1, 1, 1, 2,
    0, 1, 0, 1, 2, 2
  ]
};
